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AI Insights · Timothy · July 2022

Top 5 Fish Games on Android in Europe: Q2 2022

An overview of the performance of the top 5 fish games on the Android platform in Europe for Q2 2022, detailing their weekly downloads, revenue, and active user trends.

Top 5 Fish Games on Android in Europe: Q2 2022

In Q2 2022, the top 5 fish games on the Android platform in Europe showcased varied performances in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.

Fishdom from Playrix saw a strong start with weekly revenue peaking at approximately $1.1M in late March. However, revenue experienced a gradual decline, dropping to around $791K by early June, before recovering to $884K by the end of the quarter. Weekly downloads fluctuated, starting at 285K and dipping to 152K by the end of May, but rebounded to 221K by late June. Active users mirrored this trend, starting with nearly 1.9M and decreasing to around 1.4M by the end of May, then rising slightly to 1.6M by the end of June.

Hungry Shark Evolution from Ubisoft Entertainment maintained a relatively stable weekly revenue, hovering around $4K throughout the quarter. Weekly downloads varied, starting at 121K, peaking at 147K in mid-April, and closing at 125K by the end of June. Active users showed a slight decline from 566K in late March to 541K by the end of June.

Fish Eater.io by Tap 2 Fun exhibited a significant increase in weekly revenue, starting at $84 and climbing to $425 by late June. Weekly downloads saw remarkable growth, beginning at 33K and peaking at 171K in late May, before dropping to 28K by the end of the quarter. Active users also rose substantially, starting at 47K in late March and peaking at 231K in late May, before dipping to 77K by the end of June.

Hungry Shark World from Ubisoft Entertainment had a steady performance in weekly revenue, which ranged between $2.7K and $5.5K throughout the quarter. Weekly downloads started at 84K and saw a dip to 45K by the end of May, then rose again to 57K by late June. Active users showed a consistent pattern, starting at 536K and ending at 439K by the end of the quarter.

Mermaids from Coloring Games showed minimal revenue generation, with weekly earnings mostly under $20. Weekly downloads started strong at 56K in late March, fluctuated throughout the quarter, and ended at 32K by late June. Active users followed a similar trend, starting at 85K and ending at 59K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022